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Strange Antiquities

Play modes: singleplayer

Release Date: 17-9-2025

Developer: Bad Viking

steam

Our verdict

9/10

  • Difficulty: Medium
  • Players: 1
  • Playtime: 6–8 h

Strange Antiquities is the follow-up to Strange Horticulture from two-person studio Bad Viking. You run a candle-lit occult shop in the lakeside town of Undermere, identifying arcane artefacts by checking their features against illustrated tomes, handing the right item to customers with strange problems and exploring the area with hand-drawn maps. It suits solo players who like cosy deduction with a creeping Lovecraftian edge, and you do not need to have played the first game.

Players rate it Overwhelmingly Positive, with about 96 percent of 2,500 reviews in favour. Most fans of the first game call it an upgrade: richer examination of objects, which have weight and sounds, more maps and books to cross-reference, and more polish. Choices about whether to help or curse customers shape multiple endings, and Jupiter the shop cat is a fan favourite.

The caveats are minor. Several players call it more relaxing than challenging, a few found the story a background hum until the end, and one secret ending relies on knowledge from the first game. A normal run takes about six to seven hours, which some felt is short for the full price. For fans of the genre it is a clear recommendation.

Pros

  • Identify artefacts by cross-referencing illustrated occult tomes
  • Help-or-curse choices lead to multiple endings
  • Cosy shop atmosphere with an eerie edge, and a cat you can pet

Cons

  • More relaxing than challenging for experienced puzzlers
  • Story stays in the background until late in the game
  • One secret ending leans on knowledge from Strange Horticulture

About

From the Steam store page · View on Steam

Dear Applicant,

I am pleased to offer you the role of Apprentice Thaumaturge at Strange Antiquities.

You show promise – a sharp mind and a strong stomach – exactly what this work demands. I need you to run the shop while I attend to other pressing matters. You will need a keen eye for detail as you provide the townsfolk of Undermere with occult objects for their arcane needs.

Undermere might seem unassuming at first – a serene little town on the edge of a grand lake. But it also sits at the edge of our world and the world beyond – and it falls on us to preserve reality’s frayed edge.

Permit me now to outline your duties – you’ll need to be up to speed from day one.

Every day, you will welcome new customers into the cosy, candle-lit interior of the shop. Their needs are unpredictable and often alarming, but never dull!

  • Study and Identify: Examine, identify and catalogue strange artefacts. Observation, deduction, and careful reference to our collection of illustrated tomes will serve you well. Mistakes can be… costly.

  • Help… Or Hinder: When dealing with powerful items, your choices matter. Will you help someone with their problem, or curse them with a horrid affliction? In a small town like this, people remember your misdeeds.

  • Explore and Discover: From time to time, you will have to leave the safety of the shop. Whether investigating rumours or retrieving artefacts, my well-loved hand-drawn maps will guide you to where you need to go.

  • Solve and Uncover: Your day-to-day might already feel like a puzzle, but this store holds many more. Few know how old this building is, and fewer still know what secrets lie within its walls.

  • Tending the Familiar: And, of course, Jupiter, the shop’s cat, demands daily affection. In return for his company, please oblige him with the occasional scratch behind the ears.

These ravens are an omen. There is a sickness in this town and I intend to investigate it.

Barton Potter told me that his bad eye has been aching again. That can’t be a good sign. And a creeping dark has set up in Jack Hungerford’s house. I have business in Ravenglass but I will consult with the occult scholar, Verona Green, before I leave.

There are always forces at play that would see our beloved Undermere unmade. We stand between them and the threshold. If events take a turn, you may be called upon to take a stand.

This shop is my life’s work. And, for the most part, it has been good to me. May it now offer you equal parts reward and mystery! But remember: some curiosities are best left untouched, and some visitors are not what they seem.

I look forward to your arrival.

Yours,

Eli White

Thaumaturge & Proprietor

Strange Antiquities, Undermere

Purveyors of the Arcane since 1683

We are two brothers from the UK who have been making games together for over a decade. In 2022, we released our occult puzzle game Strange Horticulture, and the response has been incredible; from amazing reviews and award nominations to appearing in numerous best-of-the-year lists. Most importantly, it has been a joy to read the kind words left by so many of our players on Steam, where we are still rated Overwhelmingly Positive after close to 12,000 reviews!

Strange Antiquities is not a sequel, not a direct one, at least. You’ll see some familiar faces, and maybe some plants will pop up, but it’s a brand new story. If you have a fondness for Strange Horticulture and the dark, but welcoming world we’ve created, know that you’ll feel right at home.

We want to thank everyone who has played Strange Horticulture, left us a review, told their friends, or supported the game in any way. It has been an amazing journey and we can't wait to share the next chapter with you.

Many thanks,

Rob & John

Please wishlist and follow Strange Antiquities to stay up-to-date with the development and help us spread the word.

Featured in 

Cosy puzzle games for a calm evening (no timers, no jump scares)

2 Oct 2026

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