Mad Experiments 2: Escape Room
Genres: Puzzle, Escape Room, Mystery, Story Rich, Atmospheric, Adventure
Play modes: multiplayer, singleplayer
Release Date: 13-10-2022
Developer: PlayTogether Studio
Our verdict
6/10
- Difficulty: Medium
- Players: 1–6
- Playtime: 3–4 h
Mad Experiments 2: Escape Room is the sequel to PlayTogether Studio's co-op escape game, built for one to six players in first person. It finishes the story of Professor Cheshire, who experiments on his patients while hunting for a cure for his daughter Hildegarde. You move through a prologue in his office and three chapters set in a library, a Victorian greenhouse and a train with a distillery. Each room can be played against a 60-minute clock or in an untimed relax mode.
Player opinion is split. About two thirds of the 66 Steam reviews are positive, and the only written review in our sample is a blunt thumbs-down with no detail. That leaves little to say about how the puzzles land. What the store does make clear is the format: a real-world escape room translated to PC, with cross-platform online co-op and a storyline that unlocks as you solve.
With a Mixed rating and thin written feedback, this is a cautious pick. It makes most sense for a group that enjoyed the first Mad Experiments and wants more of the same at a modest price, ideally on sale. Solo players have better-reviewed options.
Pros
- Online co-op for up to six with cross-platform play
- Optional 60-minute timer or untimed relax mode per room
- Four distinct rooms, from a library to a moving train
Cons
- Mixed Steam reception, with a third of reviews negative
- Story continues from the first game, so newcomers miss context
- Little written player feedback to gauge puzzle quality
About
Play alone or in a team of up to 6 players! In first-person view, explore and gather clues that will help you to solve the puzzles of the room. As you solve puzzles, you unravel story bits and gets closer from the exit. Challenge yourself with the 60-min time limit, or take your time and play in Relax mode with unlimited time!
Chapter 1: The Library
Locked in the Cheshire Institute, Hildegarde used to go to the Cheshire Library to get more knowledge about the world. She discovered unique secrets and met with interesting new characters...
Chapter 2: The Dorm Room
Is Hildegarde alone is the Institute? What are these strange things happening at night? Hildegarde thinks she may have finally found a way to escape this place
Chapter 3: Secret Room
This chapter will put an end to the story of Hildegarde. Will she find a way? Will someone help her?















































